Aaron Lloyd Whitmore

Product Designer


Passionate about digital products, specializing in research, wireframes, prototyping and pushing pixels. Seeking a culture that equally values the contributions of Engineering, Product and Design.


  • Product Designer


    San Francisco

    Jul 2019 - Nov 2019

    Collaborated with designers to conceptualize tools for color selection, gradients, and video editing within a web based presentation app.

  • Lead Product Designer


    San Francisco, CA

    Oct 2018 - Jul 2019

    Lead Product Designer for enterprise software used by restaurants to manage their inventory, floor plan, reservations, and overall daily operations.

  • Product Designer


    Los Gatos, CA

    Jan 2018 - Oct 2018

    Designer within the Content Engineering Division, that builds software and services that power the studio and creation of content behind Netflix. My focus involved designing apps that covered the areas of Subtitling, Quality Control and Dubbing.

  • User Experience & User Interface Designer

    Technicolor - Post Production Services

    Los Angeles, CA

    Jan 2015 - Dec 2017

    Designer of the User Experience and User Interface for an enterprise CMS, to automate and track facets of Technicolor's post production workflow. Duties involve meeting with Stakeholders, creation of Wireframes, High Fidelity Mockups, Customer Interviews and contribute code.

  • User Experience Designer

    Technicolor - Venture Group

    Los Angeles, CA

    Jan 2014 - Jan 2015

    Designed wireframes, high fidelity mockups, landing page and branding for Technicolor's Venture Capitol Group as well as provide counsel for invested startups.

  • Product Owner

    Technicolor - Creative District

    Los Angeles, CA

    Jul 2013 - Jan 2014

    Product Owner for new social network created for independent filmmakers. Received Scrum Certification in Agile Management.

  • Product Specialist

    Technicolor - CineStyle

    Los Angeles, CA

    Aug 2012 - Jun 2013

    Testing and Marketing outreach for award winning production tools, created for independent filmmakers.

  • Photographer

    Self Employed

    Los Angeles, CA

    2009 - Present

    Pursued my lifelong passion for Photography as a profession. Worked on film and television sets shooting behind the scenes stills for marketing and promotional collateral.

  • Mobile Operations Manager


    San Francisco, CA

    2008 - 2009

    Content distribution for Universal Music Group, to wireless carriers nationwide.

  • Producer

    Bandai Namco Games, Inc.

    San Jose, CA

    Nov 2005 - Jul 2008

    Oversaw development, localization and testing of mobile games for wireless carriers nationwide.

  • Assistant Producer

    Hudson Entertainment

    San Mateo, CA

    2004 - 2006

    Oversaw localization and testing of mobile games for wireless carriers nationwide.


  • ScrumAlliance

    Certified ScrumMaster

    2013 - 2013

    Certification in agile software development process known as Scrum.

  • New York University

    Film & Television Production

    2000 - 2001

    Film & Television Production studies, at Tisch School of the Arts.

  • College of San Mateo


    1998 - 2000

    General studies to transfer to New York University.

  • Academy of Art University

    Art Studies

    1997 - 1998

    Advanced art program for pre-selected high school students to enroll in college level art courses.


  • UX, Wireframes, High Fidelity Mocks
  • Product Design, Design Thinking
  • Visual Design, Branding
  • Design Tools: Sketch, Figma
  • Prototyping: Framer, Principle, After Effects
  • Code: HTML, CSS